PlaySpots

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Artikle screen
Artikle screen
Artikle screen
Artikle screen
Artikle screen

Category:

Mobile App Design

Client:

Playspots

Duration:

5 weeks

PlaySpots User App is the redesigned version of the existing PlaySpots Lite application, developed to improve the booking experience for a growing community of sports enthusiasts across Kerala.

The existing Lite application successfully enabled users to discover and book sports venues, but as the product evolved, several usability and engagement challenges became apparent. The booking journey contained unnecessary friction, key features lacked visibility, and the overall interface no longer reflected the scale or vision of the product.

I was brought into the project to redesign the user experience from the ground up while preserving the core business goals of the platform. The objective was to create a faster, more intuitive, and visually engaging booking experience that encourages repeat bookings and supports long-term product growth.

Understanding the Existing Product

Before redesigning the experience, I invested time understanding how the existing PlaySpots Lite application worked.

Instead of jumping directly into interface improvements, I collaborated with the original product team through multiple discussions and walkthrough sessions to understand:

  • the business vision

  • existing user behaviour

  • technical constraints

  • product roadmap

  • pain points reported by users

  • limitations of the current booking experience

These sessions gave me valuable context about why certain design decisions had been made previously and helped identify opportunities for improvement without disrupting the product's core functionality.

Why the Redesign Was Needed

Although PlaySpots Lite provided the essential booking functionality, the overall experience no longer met user expectations.

Through product evaluation and discussions with the team, several recurring issues became clear.

Key Challenges

  • Booking required multiple unnecessary steps.

  • Important information such as offers and rewards received little visual attention.

  • Navigation lacked consistency.

  • Venue discovery required excessive effort.

  • The visual hierarchy made decision-making slower.

  • The interface felt outdated compared to modern booking applications.

  • Repeat engagement features were difficult to discover.

The challenge wasn't to add more features, it was to redesign the experience so users could reach their booking goal with less effort.

Research

Before redesigning the experience, I wanted to understand why users experienced friction and how the existing product could better support both user needs and business goals.

To validate assumptions, I conducted a structured research process combining product analysis, stakeholder discussions, competitor research, and user interviews.

Product Audit

I evaluated the existing PlaySpots Lite application by mapping the complete booking journey, identifying usability issues such as unnecessary steps, inconsistent UI patterns, weak visual hierarchy, and opportunities to simplify the experience.

Stakeholder Discussions

I collaborated with the product team to understand business objectives, user pain points, feature priorities, technical constraints, and the long-term vision for the platform.

Competitor Analysis

I studied Playo, Hudle, and KheloMore to evaluate booking flows, venue discovery, rewards, navigation, and promotional strategies, identifying opportunities for PlaySpots to differentiate itself.

User Interviews

I spoke with sports enthusiasts across Kerala to understand their booking behaviour, expectations, and challenges. The conversations focused on how they discover venues, what influences booking decisions, and what prevents them from completing bookings.

The research revealed that users valued speed, simplicity, and transparency over additional features. They wanted to book with fewer steps, see offers and rewards upfront, access real-time availability, and compare venues quickly. These insights became the foundation of the redesigned experience.

The Insight That Changed Everything

Across almost every conversation, users wanted the same thing:

"I just want to find a nearby available ground and book it quickly."

They wanted to see nearby available grounds, upcoming matches, offers, booking rewards, and complete their booking in as few steps as possible.

That shifted my design direction from exploration to speed, making booking fast, simple, and rewarding.

Redesigning the Home Screen

The home screen became much more than an entry point.

It became the place where users could make almost every important booking decision without searching through the rest of the application.

Every section was intentionally designed around something I learned during research.

The Stories section, for example, wasn't introduced simply because story interfaces are familiar. It solved a business problem.

Venue owners regularly wanted to promote discounts, tournaments, newly available slots, and facilities, but these updates often went unnoticed.

Giving venue owners a story-based publishing tool allowed them to communicate directly with users in a format people already understood, while helping users discover offers naturally during everyday app usage.

One of the strongest insights from research was how much users cared about rewards.

Many participants admitted they actively looked for discounts before deciding where to book.

That made me rethink how promotions should appear inside the application.

Instead of hiding the Welcome Offer inside another screen, I moved it into the hero section of the home page.

This immediately communicates value to first-time users and encourages repeat bookings by clearly showing that the reward can be redeemed across their first three bookings.

Rather than functioning as a marketing banner, it becomes part of the booking journey itself.

Another recurring pain point was that users frequently reopened the app simply to check their next booking.

Instead of making them navigate to another screen, I introduced an Upcoming Activities section directly on the home page.

With upcoming matches, venue information, booking time, and payment status visible immediately, users always know what's happening next without additional effort.

Visual Design

The redesign wasn't about making the interface look modern.

Every visual decision supported usability.

Green remained the dominant colour because it naturally communicates action, success, and sport while maintaining strong visibility for primary actions.

Large venue imagery helps users recognise locations quickly before reading detailed information.

Typography follows a clear hierarchy that allows users to scan availability, pricing, and booking details within seconds.

Spacing was intentionally increased throughout the interface to reduce cognitive load and improve readability, particularly during quick decision-making.

Rather than competing for attention, every visual element supports the booking journey.

Building a Scalable System

Because PlaySpots continues to evolve, consistency became just as important as aesthetics.

Instead of designing individual screens independently, I built a reusable design system that included buttons, booking cards, navigation patterns, chips, typography styles, spacing rules, colour tokens, and interaction states.

This made it easier to introduce new features while maintaining a consistent experience across the application.

Interactive prototypes in Figma were then used to validate the redesigned booking journey, helping the team review navigation, interactions, and user flow before development began.

Reflection

This project reinforced an important lesson about product design: good design begins with understanding the problem, not redesigning the interface.

Initially, it seemed that PlaySpots Lite mainly needed a visual refresh. However, after working closely with the product team, studying the existing platform, researching competitors, and speaking with users, it became clear that the real challenge wasn't the UI—it was the overall booking experience.

Every design decision, from restructuring the home screen to surfacing rewards and simplifying the booking flow, was driven by real user behaviour rather than personal preference. Designing for a live product also taught me how to balance business goals, technical constraints, and user needs while creating solutions that are both practical and scalable.

Key Learnings

Working on PlaySpots strengthened my understanding of designing products that solve real business and user problems simultaneously.

Throughout the project, I learned that:

  • Product decisions should always be supported by research rather than assumptions.

  • Small UX improvements, such as reducing clicks or improving information hierarchy, can have a significant impact on the overall user experience.

  • Understanding user motivation is often more valuable than adding new features.

  • Collaboration with developers and stakeholders early in the design process leads to more practical and scalable solutions.

  • Building reusable design systems and interactive prototypes accelerates iteration and improves consistency across the product.

Most importantly, I learned that successful product design is not about creating visually appealing screens, it's about designing experiences that help users achieve their goals with less effort.